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AS Val

Hyping myself up for the next S.T.A.L.K.E.R installment. :)

Full game-ready model of the AS Val rifle with disassembly animation.
I modelled the base mesh in 3ds Max and then I created the highpoly model using two workflows; Zbrush polishing for the main parts and chamfering for the small parts. I used the base mesh to create the low poly model and then did the baking in Marmoset Toolbag. I textured the gun in Substance Painter and finally rendered it in Toolbag. Raw renders (except the contact info) because I'm not a fan of further Photoshop addjustments.

5 texture sets: externals (4k), internals (4k), stock (2k), magazine (2k), bullet (512x1024) + tiling texture for springs (512)
Triangle count: 31225

Free to download on the sketchfab store:
https://sketchfab.com/3d-models/as-val-19866d2cb0bb45099185c93fee408f0a

Credits:
Simon Fuchs' Handgun tutorial: https://www.artstation.com/artwork/lVy0bV
Tim Bergholz' Ultimate Weapon tutorial: https://www.artstation.com/artwork/lEm3J
Thumbnail concrete texture: https://cc0textures.com/view?id=Concrete023

Disassembly animation

Turntable

Download for free from the sketchfab store

UVs

UVs

Wireframe

Wireframe